Well, my apologies for the messed up post for Dinomist Ankylos. I typically do these on my G4 (in fact I’m doing this one on there right now) but for some reason the formatting went absolutely haywire. So I hope this one goes better. Anyway, this specimen of steam-engineering is Dinomist Pteran, the searcher of the deck.
Dinomist Pteran comes equipped with the Dinomist scale 3 defensive measures of protecting your Dinomist monsters from destruction (battle or card effect) at the cost of itself in the pendulum zone. But we’d rather have Dinomist Pteran on the field because of his second effect.
When Dinomist Pteran destroys a monster by battle, you can add any Dinomist card from your deck to your hand. This includes additional Pterans!
While he’s not a 1 Dinomist army, his 1800 attack is functional. Dinomic Powerload makes that 2100. And Plesios can further support him. Limiter removal can also pump him up to make the kill, get your search, then revive him on your next turn. Shenanigans!
Pteran is a staple 3 of. With his ability to pinpoint draw any card in the archetype (except the field spell!!) this gives you access to 8 monsters, 2 traps (soon to be 3 with Howling) and 1 spell (should really be 2..). Pteran basically cracks your deck wide open so the ok-ish attack stat is a reasonable limitation. Can the deck play without him? Yes. Should it? Under no circumstances what so ever. Pteran is a textbook example of a searcher within an archetype. Full marks and any Dinomist enthusiast will agree.
Well I think that’s all for today. I’m covering Dinomists quickly because there’s tons of Yu-Gi-Oh to talk about and I’ve practically had the day to myself. So its been a blast digressing about some of my favorite cards!