Yup. Marauding Captain is back and being hailed as a one card Link monster and the cries of joy are without ceasing..
But is he really that good?
So he’s a Lv.1 Earth Warrior type monster with 400/1200 and his effect allows you to “Reborn the Monster!” something in your graveyard.
Now granted, as a new card he’s full power at three and that’s cool. I’m sorry, but for all of my interest, it feels like a watered-down Summoner Monk.
Monk may only be at two right now, but the ability to pull from the deck rather than the graveyard is big. That’s the difference between a one-turn play and a first-turn play. And that matters.
Captain does have a couple of plusses: his warrior typing makes him a ROTA target (although with ROTA at one you may need to think about that), his level makes him versatile (especially for syncro plays), and he can subsequently be searched by many generic searchers.
He’s a good card, don’t get me wrong, I’m not here to dump on the Captain by any means – he’s going to be useful and going to be used. No question. I just don’t think he’s revolutionary. And frankly Konami’s going to hit him the second that he is.
Side note – the cartoony art style is fantastic. I love that you have a whole series of cards around Marauding Captain and this is a fine addition. It’s a cute variant of Captain making his way back in a far more lighthearted approach than say Warrior Returning Alive. It’s almost in the same flavor as the “goblins” and I like that. There’s a lot of character there.