#Yugioh Card Review – Super Quantal Red Layer

So in honour of the new Power Rangers movie (which I haven’t seen, but as a bonefide nerd – I assure you I will) it seemed fitting (if not somewhat predictable) to cover Super Quantums and their Super Quantal Mechs.

If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of “Super Quantum Red Layer” once per turn.
● When this card is Normal or Special Summoned: You can target 1 “Super Quant” card in your Graveyardadd it to your hand.
● If this card is sent to the Graveyard: You can target 1 “Super Quant” monster in your Graveyard, except “Super Quantum Red Layer”; Special Summon it, but it cannot activate its effects.

So here we have Super Quantal Red Layer, he functions as your “team leader” harkening back to the beloved series’ tradition of “Red” being in charge. 

He’s a Lv. 5, Fire / Warrior type with a 2000/800 spread. And he comes packing a Cyber Dragon-like effect where he can be special summoned when you don’t control any monsters. But it lacks Cyber Dragon’s requirement that the opponent controls monsters. So Red can be a solid first turn lead or follow up an unblocked Dark Hole or Torrential Tribute for a solid direct hit.

His other two effects are prefaced with a “once per turn” clause, but are otherwise good effects.

First is: if Red is normal/special summoned you can add a “Super Quant” card from your graveyard back to your hand.  The “Super Quant” text is actually a really good because restricts it to within archetype, but accounts for the fact that you have “Quantums” and “Quantals”. This gives you a free ticket for anything back with in the archetype’s naming convention.
His second effect activates when he is sent from the field to the graveyard, you can special summon a “Super Quant” monster except “Super Quantal Red Layer” but it can’t activate its effects.

Each Super Quantal Layer monster has this general structure: primary effect, summon effect, sent to grave effect. Using these tools effectively with the XYZ monsters and spell/trap support can prove formidable. Particularly when attached to the “Red” mech.

Its not top tier, but they’re a fun deck that I think are worth a spin with friends or a small locals. Check them out!

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